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The Energy Drink is a food item in World of Horror.

It is a high-sugar beverage likely including caffeine. The stimulating effect of the drink increases a player character's Dexterity by 1 when used. However, the effect is temporary and wears off at the end of the current mystery.

Strategy[]

The effect of the Energy Drink has some use, increasing chances of passing Dexterity checks in events as well as helping speed up the Dodge defensive combat action. It can also be a small bonus if the player has a Dexterity weapon like the Katana or Steak Knife in hand. However, this effect lasts only one mystery, so it might be wise to save it for one with a mandatory boss fight.

One can drink multiple Energy Drinks at once, further increasing Dexterity, but all the stacked effects will wear off together at end of the mystery. It is also possible to save up one or more Energy Drinks to hit the 8 Dexterity threshold at the Lighthouse.

While the Energy Drink's effect is useful, it's rarely worth it to purchase them from the Shop or Vending Machine, given the Doom cost of shopping on top of the Funds required. Thankfully, it can also be obtained from several events, providing a nice free Dexterity boost. In the event of shopping, the Vending Machine provides a more consistent way to obtain it despite the higher cost, as it guarantees the Energy Drink as a provided option. Trying to purchase it from the Shop may result in much higher Doom penalties if the player gets unlucky.

Endless Mode is classified as a singular Mystery, so for the intents and purposes of Endless Mode, the Energy Drink's effect is permanent, making it much handier a buff.

Strangely, the Energy Drink cannot be sold for Funds, netting the player no money when doing so. This could make it a better option for discarding for the sidequests in Rotten Report of a Rancid Ramen and Sorrowful Saga of the Moonlight Sailors.

Acquisition[]

Trivia[]

  • Strangely, the Energy Drink does not possess the Liquid trait other beverages have.
  • The Energy Drink is the only Medicine item that does not regain health, heal injuries, or remove curses.
  • The logo on the label resembles that of Japan's Alinamin V energy drink, but upside down.
Consumables and Other Items in World of Horror
Quest and Event Items
Architect's Journal - Blue Gem - Burnt Notes - Curious Package - Forest Note - Forest Tapes - Friend's Diary - Goblet - Prescription - Shiokawa Herald (A) - Smelly Meat - Tiny Key - Vigil Pamphlet
Healing Consumables
Bottle (Milk) - Bottle (Water) - Champagne - Cigarettes - Experimental Drug - Foreign Cigarettes - Goblet (Blood) - Holy Candle - Jacob's Golonka - Long Pig Steak - Lump of Flesh - Mystery Yakitori - Painkiller - Pain Medication - Pancakes - Prescription Pills - Ritual Mask (Pumpkin) - Sewing Kit (Hair) - Soft Drink - Taiyaki - Wine Bottle
Combat Consumables
Baseball - Blessed Shell - Can of Acid - Cursed Doll - Dust of Seeing - Fatal Flora - Flare Gun - Handcuffs - Mummified Heart - Pocket Knife - Salt - Tome of Rot
Other Consumables
Black Hair - Bottle (Blood) - Bronze Crucifix - Corpse Dust - Dusty Grimoire - Energy Drink - Extra Ammo - Fuel - Glass Eye - Inspiring Novel - Library Book - Library Notes - Medical Kit - Nice Ring - Occult Diary - Old Coin - Stuffed Toy
Other Non-Consumable Items
Anatomy Book - Bandage - Bottle (Sludge) - Chainsaw (No Fuel) - Check Book - Cigarette Case - Cook Book - Curious Statuette - Dog Treats - Empty Bottle - Film Roll - Guitar - Hospital Pass - Kirie's Bag - Marked Bible - Necronomicon - Onyx Medallion
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